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Early Adopter Curl
by Gordon, Michael / Joly, James / Kranz, David / Maharry, Dan / Metzger, Paul J. / Ullman, Chris
 

 
Cover Price: $34.99
Online Price: $5.60
You save $29.39 (84%)

 

ISBN-10: 1861005970
ISBN-13: 9781861005977
Publisher: WROX Press
Published September 2001; Paperback; 279 pages
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Related categories:
All Sections > Programming Languages > Scripting / Markup Languages > General Scripting Languages
All Sections > Internet > Programming

Summary:
The Curl Content Language, and the accompanying Surge Lab IDE represent one possible look at the future of web content. A fully object-oriented language, Curl takes the greatest features of HTML, Javascript, DHTML and Java and combines them into a cross-browser, cross-platform technology that's easy to learn and has some serious power behind it. The result of six year's development, Curl is the first language designed specifically to encompass all the problems of building a web application on the client-side and cut away the World Wide Wait we encounter everyday.

As well as providing a tutorial to the Curl language itself, this book also provides a great introduction to its graphics and multimedia capabilities and will give developers everything they need to know to start applying Curl technology in real world situations.

This book covers:

  • Explains what Curl is and how the web has evolved to need it
  • Concise introduction to the main features of the Curl content language
  • Surge Lab IDE for beta 5 and version 1.0
  • Curl as a replacement for HTML and CSS
  • Curl as a replacement for other script languages and the DOM
  • Dynamic page layout and generation of 2-/3-D graphics on the fly
  • Multimedia support in Curl
  • XML and the Future beyond v1.0


Table of Contents:
Foreword
Chapter 1: Introduction to Curl Technology
Chapter 2: A Tour of Surge Lab v1.0
Chapter 3: Curl as HTML/CSS
Chapter 4: Curl Syntax
Chapter 5: Object-Oriented Programming
Chapter 6: Curl's "Scripting Objects"
Chapter 7: Dynamic Layout and Interaction
Chapter 8: Dynamic 2D Graphics
Chapter 9: Dynamic 3D Graphics
Chapter 10: Audio and Input Devices
Chapter 11: Beyond This Book
Appendix A: A Tour of Surge Lab Beta 5
Appendix B: Useful Online Resources

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