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Make Amazing Games in Minutes, with CDROM
by Darby, Jason
 

 
Cover Price: $39.95
Online Price: $21.57
You save $18.38 (46%)

 

ISBN-10: 1584504072
ISBN-13: 9781584504078
Publisher: Charles River Media
Published October 2005; Paperback; 347 pages
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Related categories:
All Sections > Gaming > Design & Programming

Summary:

Create Computer Games- No Programming Required! Many game enthusiasts have aspirations to create their own games but don't know where to start. Make Amazing Games in Minutes introduces the game creation process to the aspiring game developer with no experience or programming ability. Taking the reader step-by-step through the various stages of developing a game and using the popular drag and drop game creation software included on the CD-ROM, the reader can build his very own games. Using the tutorials and step-by-step methods, the reader will complete a fully playable retro game, as well as platform, bat & ball, and side-scrolling shoot-em up games. Other chapters cover more complex game features such as adding effects and scoreboards, porting the game onto the Web, and installation script building. This must-have book is the essential resource for anyone interested in learning game creation and the retro game style. KEY FEATURES: * Includes a companion CD-ROM with a trial version of TGF2 (The Games Factory 2), Install Creator, and Patch Maker * Provides users with complete instructions to build four different games, including: bat & ball, side-scrolling shoot-em up, platform, and retro * Teaches how to create, test, and distribute your own amazing games * Opens the door to more complicated languages by teaching common programming terms and concepts ON THE CD-ROM The companion CD-ROM contains everything you need to make all of the games included in this book. A number of additional applications are also included to ensure completion of the chapters on distribution and packaging. * DEMOS - The Games Factory 2. * FIGURES: Contains all of the figures from the book, organized in folders by chapter SYSTEM REQUIREMENTS PC; Windows 95 or higher; Pentium processor; 32MB or more of available RAM (64MB RAM recommended; minimum system requirements for host OS); 60MB of hard disk space free; CD-ROM drive; Sound Blaster or compatible sound card (optional, but recommended); SVGA or better; mouse device. See the appendix for specific software requirements.



Table of Contents:
Dedication
Acknowledgments
Foreword
Introduction
Chapter 1 Games, Games, and More Games
Chapter 2 Game Design Methods
Chapter 3 Programming Concepts
Chapter 4 TGF Creation Basics
Chapter 5 Finding Your Way Around
Chapter 6 Objects, the Cornerstone of Creation
Chapter 7 Configuring Properties
Chapter 8 TGF Coding Basics
Chapter 9 Backup and Game Recovery
Chapter 10 Movement
Chapter 11 Graphics and Animation
Chapter 12 Creating a Bat-and-Ball Game
Chapter 13 Scrolling Game Concepts
Chapter 14 Creating a Side-scrolling Shoot-¡¯em-up Game
Chapter 15 Robin Hood, the Rescue of Lady Marian
Chapter 16 Alien Invaders
Chapter 17 Additional Concepts
Chapter 18 Bug Finding and Fixing
Chapter 19 Product Creation Afterthoughts
Chapter 20 Getting Help
On the CD-ROM
Index