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Creating the Art of the Game
by Omernick, Matthew
 

 
Cover Price: $49.99
Online Price: $29.99
You save $20.00 (40%)

 

ISBN-10: 0735714096
ISBN-13: 9780735714090
Publisher: New Riders Press
Published March 2004; Paperback; 286 pages
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Related categories:
All Sections > Gaming > Design & Programming
All Sections > Gaming > Misc Games
All Sections > Graphics / Animation > Graphics Programming > General Graphics Programming

Summary:

The key word here is art: the dynamic 3D art that defines the world of computer games, and the planning, modeling, texturing, lighting, effects creation, and interface design that go into it. You'll be learning from a master¿veteran 3D artist and instructor Matthew Omernick--as you progress through the carefully chosen, software-agnostic tutorials that make up this beautiful, full-color volume. The end result will be skills you can apply to whatever 3D tool you choose and whatever wildly imaginative game you can think up. Through a unique combination of explanation, tutorials, and real world documentation--including discussions of the creative process entailed in some of today¿s most popular games augmented by screen captures and descriptions--you'll quickly come to understand the workflow, tools, and techniques required for the complete 3D art package. You'll also pay special attention to creating and refining textures using Photoshop, since it¿s the image manipulation tool of choice, regardless of what 3D software package you're using.



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