Summary:authoritative, hands-on guide to creating movies for the Internet using Shockwave.
Includes detailed case studies, step-by-step design examples, Lingo tips and tricks, and techniques for integrating Shockwave with Java. The CD-ROM contains case studies, tutorials, template files, setup software, and more.
Table of Contents: IntroductionContent Overview
Part I: Shockwave Reference
Chapter 1 Introduction to the World Wide Web
- How the Web Works
- The Web Industry: Under Construction
Chapter 2 Introduction to Web Multimedia: Beyond the Static Page
- Text-Based Media
- Graphic Images
- Animation
- Audio
- Video
- VRML
- Multi-Purpose
Chapter 3 Shockwave for Director
- Director on the Net
- Tools Checklist
- Shockwave Step-by-Step
- Creating
- Compressing
- Embedding
- Serving
- Extending Shockwave Functionality
- Linked Media
- Xtras
- Common Gateway Interface (CGI)
- JavaScript
Chapter 4 Shockwave Planning and Management
- Proposals, Budgets, and Timelines
- Roles and Responsibilities
- Developer Outlook
- The CSAA Project Team
Chapter 5 Designing for Shockwave
- Bandwidth
- Network Performance
- Designing for Average Connection Speeds
- Designing for Specific Bandwidths
- Intranet Bandwidth
- Designing for Scaleable Bandwidths
- Determining Bitstream
- Shockwave Support Folder
- Modular Media
- User Platforms
- Browser Issue
- Web Page Integration
- Shockwave Logo
- Use a 1x1 Pixel Movie
- The intro.dcr Movie
- Matching Page and Stage Colors
- Shockwave In Tables
- Web Page Rollovers
- Covering Load Times
- Now Loading
- Preloading
- Buried Treasures
- InterfaceDesign
- Using Shockwave to Enhance Web Site Interfaces
- Standard Button Behavior
- Rollovers
- Audio Feedback
- Status Message
- Cursor Icons
- Menus
- Sliders
- KeyDown Events
- Frames
Chapter 6 Shockwave Media Creation
- Repurposing Media Elements
- Text
- Color Palettes
- Using Filters for 1-bit Special Effects
- Ink Effects
- Shapes, Lines, Patterns, and Buttons
- Tiles and Animated Tiles
- Animation
- Animated Shapes & Patterns
- Simulated Motion
- Animating a Single Graphic
- Looping Animations
- Color Cycling
- Using Transitions
- Digital Video
- Shockwave Audio
- Using SWA for Internal Sounds
- Streaming Shockwave Audio Files
- Converting Audio Files to SWA Format
- Working with Streaming Audio Files in Director
- Preparing Director to Stream Audio
- Monitoring Streaming Audio Status
- Controlling SWA Files
Chapter 7 Shockwave Authoring
- Directory Structures And Pathnames
- Creating Scaleable Movies for Various Bandwidths
- Determining User Bitstream
- Working with User Preferences Files
- Using the Sample Preferences Handlers
- HTML Authoring
- <EMBED> and <OBJECT> Tags
- Using the <EMBED> Tag
- <EMBED> Tag Parameters
- Using the <OBJECT> Tag
- <OBJECT> Tag Parameters
Chapter 8 Shockwave Lingo
- Shockwave Lingo Dictionary
- Restricted Lingo for Shockwave Development
- Lingo Disabled for Shockwave Development
- Lingo Potentially Available for Shockwave Development
Chapter 9 Shockwave in the Future
- Bandwidth, Bandwidth, Bandwidth!
- Content Evolution
- Digital Video and Audio
- Virtual Reality
- Java
- LiveConnect
- ActiveX
- Shockwave Integration
- Related Web Sites
Part II: Case Studies
Chapter 10 Macromedia Case Study
Chapter 11 EarshotSFX Case Study
Chapter 12 Internet Shopping Network (ISN) Case Study
Chapter 13 Levi Strauss & Company Case Study
Chapter 14 California State Automobile Association (CSAA) Case Study
Chapter 15 DXM Productions Case Study
Chapter 16 IBM Case Study
Chapter 17 Davideo Case Study
Part III: Shocking Developments
Chapter 18 Shockwave Applications
- Gallery of Developer Samples
Appendix A Director Basics with a Shockwave Slant
Appendix B Internet Basics: Getting Connected
Appendix C JavaScript Reference for Director Developers
- JavaScript Code Structures
- Using JavaScript to Write Proper Shockwave Tags
Resources
Shocking the Web CD-ROM Contents
Index