computer books and technical books at discount prices
Advanced Search
View
My
0
Shopping
Bag
Home Login F.A.Q. Contact Us
 
My Myself and I:
 Order Tracking 
 My Wishlist 
 My Gift Registry 
 Change User Preferences 
 E-mail Notifications 

Browse Books:
 Bestsellers 
 New Arrivals 
 Bargain Computer Books 
 Classic Computer Books 

Browse Subjects:
 business & finance 
 business applications 
 cad/cam 
 certification 
 computing 
 databases 
 desktop publishing 
 engineering 
 gaming 
 geographic/gis 
 graphics/animation 
 groupware 
 internet 
 mathematics 
 microsoft programming 
 multimedia 
 networking 
 object-oriented 
 operating systems 
 other & misc 
 physics 
 programming languages 
 servers 
 web design/development 

Game Art for Teens, with CDROM, 2nd Edition
by Pardew, Les
 

 
Cover Price: $34.99
Online Price: $19.59
You save $15.40 (44%)

 

ISBN-10: 159200959X
ISBN-13: 9781592009596
Publisher: Course Technology
Published November 2005; Paperback; 316 pages
Add to Shopping Bag
 

OUT OF STOCK
0 COPIES
 
Add to Wishlist
Related categories:
All Sections > Gaming > Design & Programming

Summary:

If you're new to the topic of game art, you've found the perfect guide to get you up to speed quickly. "Game Art For Teens, Second Edition" will help you develop the skills you need to create amazing art for your games. Utilizing the latest version of Maya, this book contains several step-by-step projects covering character modeling and animation, world and level creation, special effects, and art for 2D games. It focuses on 3D model building texturing and animation along with traditional 2D painting and photo manipulation.



Table of Contents:
1. Getting Started in Game Art 2. 2D Art Creation 3. 2D Animation 4. The 3D Model 5. Building Interiors 6. Lighting and Reflections 7. Exterior Environments 8. Game Objects 9. Creating a Characters for Games 10. Texture Mapping 11. Rigging and Animation 12. Special Effects

Related titles:
Chris Crawford on Interactive Storytelling, 2nd EditionAndroid Game Programming For DummiesGame Character Creation with Blender and UnityGary Rosenzweig's ActionScript 3.0 Game Programming University, 2nd EditionLearning HTML5 Game Programming: A Hands-on Guide to Building Online Games with Canvas, SVG, and WebGLDesigning Games: A Guide to Engineering Experiences