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Programming Game AI By Example
by Buckland, Mat
 

 
Cover Price: $49.95
Online Price: $31.97
You save $17.98 (36%)

 

ISBN-10: 1556220782
ISBN-13: 9781556220784
Publisher: Wordware Publishing
Published November 2004; Paperback; 495 pages
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Related categories:
All Sections > Gaming > Design & Programming
All Sections > Engineering > Software Engineering > Artificial Intelligence > General AI & Neural Networks

Summary:

Programming Game AI by Example provides a comprehensive and practical introduction to the "bread and butter" AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal evaluation, goal arbitration, and fuzzy logic.



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