Our Comments:
Please See ISBN 0470128712 for 3rd Edition
Summary:
The emphasis throughout this book is on problem modeling using fundamental software engineering principles and concepts. Although Java is introduced and used throughout the text, this is not a text about Java. Rather, Java is used as a tool to present the concepts. The UML is used, very informally, for denoting objects, object relationships, and system dynamics. --This text refers to the Paperback edition.
Table of Contents:
Chap 0 Introduction to object-oriented software
Chap 1 Data abstraction: introductory concepts Chap 2 Defining a simple class Chap 3 Designing interacting classes Chap 4 Conditions Chap 5 Programming by contract Cahp 6 Testing Chap 7 Building a text-based user interface: iteration and composition Chap 8 Putting a system together Chap 9 Interfaces Chap 10 Inheritance Chap 11 Modeling with abstraction Chap 12 Lists Chap 13 Implementing lists: array implementations Chap 14 Implementing lists: linked implementations Chap 15 Sorting and searching Chap 16 Failures and exceptions Chap 17 Stream i/o Chap 18 Building a graphical user interface Chap 19 Integrating user interface and model: the Model-View-Controller pattern Chap 20 Recursion Chap 21 Organizing list implementations Supplement A Systems and software Supplement B Programming errors Supplement C Applets