Our Comments:
Please See ISBN 0471744875 for 2nd Edition
Summary:
Introduces object-oriented fundamentals critical to designing software and shows how to implement design techniques Horstmanns clear, hands-on presentation and outstanding writing style help readers to better understand the material Useful sidebars cover relevant data structures C++ notes throughout the book illustrate object-oriented programming concepts that are not available with Java An online UML editor (designed by the author) allows readers to create and test UML code Also available from Cay Horstmann, the highly successful Computing Concepts with Java Essentials, Third Edition (0-471-24371-X); Computing Concepts with C++ Essentials, Third Edition (0-471-16437-2), and Big Java (0-471-40248-6)
Table of Contents:
1. A Crash Course in Java
2. The Onject-Oriented Design Process
3. Guidelines for Class Design
4. Interfaces and Polymorphism
5. Patterns and GUI Programming
6. Inheritance and Abstract Classes
7. The Java Object Model
8. Frameworks
9. Multithreading
10. More Patterns Glossary
Index