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Programming Pearls, 2nd Edition
by Bentley, Jon
 

 
Cover Price: $39.99
Online Price: $27.99
You save $12.00 (30%)

 

ISBN-10: 0201657880
ISBN-13: 9780201657883
Publisher: Addison-Wesley
Published October 1999; Paperback; 239 pages
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Related categories:
All Sections > Engineering > Software Engineering > General Development

Summary:

When programmers list their favorite books, Jon Bentley’s collection of programming pearls is commonly included among the classics. Just as natural pearls grow from grains of sand that irritate oysters, programming pearls have grown from real problems that have irritated real programmers. With origins beyond solid engineering, in the realm of insight and creativity, Bentley’s pearls offer unique and clever solutions to those nagging problems. Illustrated by programs designed as much for fun as for instruction, the book is filled with lucid and witty descriptions of practical programming techniques and fundamental design principles. It is not at all surprising that Programming Pearls has been so highly valued by programmers at every level of experience.

In this revision, the first in 14 years, Bentley has substantially updated his essays to reflect current programming methods and environments. In addition, there are three new essays on

• testing, debugging, and timing
• set representations
• string problems

All the original programs have been rewritten, and an equal amount of new code has been generated. Implementations of all the programs, in C or C++, are now available on the Web.

What remains the same in this new edition is Bentley’s focus on the hard core of programming problems and his delivery of workable solutions to those problems. Whether you are new to Bentley’s classic or are revisiting his work for some fresh insight, the book is sure to make your own list of favorites.

Table of Contents:

Column 1: Cracking The Oyster
Column 2: Aha! Algorithms
Column 3: Data Structures Programs
Column 4: Writing Correct Programs
Column 5: A Small Matter of Programming
Column 6: Perspective on Performance
Column 7: The Back of the Envelope
Column 8: Algorithm Design Techniques
Column 9: Code Tuning
Column 10: Squeezing Space
Column 11: Sorting
Column 12: A Sample Problem
Column 13: Searching
Column 14: Heaps
Column 15: Strings of Pearls
Epilog to the First Edition
Epilog to the Second Edition
Appendix 1: A Catalog of Algorithms
Appendix 2: An Estimation Quiz
Appendix 3: Cost Models for Time and Space
Appendix 4: Rules for Code Tuning
Appendix 5: C++ Classes for Searching
Index

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