Summary: The complete e-business/e-commerce handbook for every decision-maker The E-Business (R)evolution is a complete handbook and briefing for every entrepreneur and executive making e-business plans. Start by understanding the six phases of e-business, from "Hello, I'm Online, Too" through "One World -- One Computer." Discover where you fit today -- and where you should be. Build the case for e-business and e-commerce; then learn how to choose the right technologies, avoid the legal (and other) pitfalls of e-business; and much more. Coverage includes: - Planning for e-business: back office systems, technology choices, ISPs, and architecture
- Marketing that works: personalization, content, affiliates, localization, promotion, advertising, measurement, and more
- Building "sticky" sites: how to attract and retain customers
- Search engines, corporate portals, intelligent agents, and beyond
- Internet-based shopping, procurement, and operations technologies - and their business implications
- What you need to know about Web security
Daniel Amor offers fresh insight into the significance of each new e-business technology, from Web application servers to XML, open source to Internet chat. He also previews the fast-approaching era of pervasive computing, where everyone and everything is connected - and its implications for your business. Whatever your role in planning, deploying, and managing e-business solutions, The E-business (R)evolution is an unparalleled resource.
Table of Contents: - Part I: The Foundation
- Chapter 1: introduction To internet Business
- Chapter 2: Preparing The Online Business
- Chapter 3: Selecting The Technology
- Chapter 4: Avoiding Legal issues
- Chapter 5: Marketing Strategies On The Web
- Part II: E-Business Applications
- Chapter 6: Search Engines And Portals
- Chapter 7: Shopping And Orm Solutions
- Chapter 8: interactive Communication Experiences
- Part III: Internet Technologies
- Chapter 9: Comparing Web Technologies
- Chapter 10: Security On The internet
- Chapter 11: Dealing With Java
- Chapter 12: imaging On The internet
- Chapter 13: Paying Via The Net
- Part IV: The Present Future
- Chapter 14: The Open Source Community
- Chapter 15: Pervasive Computing
- Chapter 16: Beyond Pervasive Computing
- Subject Index
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